VR Conference Video

In the run up to the Round Table on the 28th we will be releasing videos from the conference.

The schedule

13/11/2018 10 am GMT

VR4HE – Professor Danaë Stanton Fraser keynote



14/11/2018 10 am GMT

VR4HE – Dr Marc Holmes how VR can be used in HE and introduction



14/11/2018 2 pm GMT

VR4HE –  To infinity and beyond – Dr Catherine Grove & Dr James Holness



15/11/2018 10 am GMT

VR4HE – Using VR to develop empathy of mental health – Mrs Lorna Saunder



15/11/2018 2 pm GMT

VR4HE – Interactive materials for Health, Social Care and Education – Mrs Sian Shaw



16/11/2018 10 am GMT

VR4HE – Exploring geomorphological concepts in virtual reality – Dr Gareth Young



16/11/2018 2pm GMT

VR4HE – VR in Construction – Dr Patricia Xavier



19/11/2018 10am GMT

VR4HE – Can VR clinical scenarios improve medical students’ learning? – Dr Mohammed Nasif Mahmood



19/11/2018 2pm GMT

VR4HE – Teaching anatomy through VR – Dr Laura Mason & Dr Marc Holmes



20/11/2018 10 am GMT

VR4HE – Teaching empathy by simulated practice in optometry. The TESPO project – Dr Irene Ctori



20/11/2018 2pm GMT

VR4HE – Virtual Experiences of being an older adult  – Dr Jo Hudson & Taylor Waters



21/11/2018 10 am GMT

VR4HE – : Providing Transformative ‘Exceptional Human Experiences’ – Dr.Ciarán O’Keeffe



21/11/2018 2 pm GMT

VR4HE – Virtual Reality for Learning Social Skills – Dr Marco Gillies



22/11/2018 10 am

VR4HE – Virtual Reality in STEM teaching – Samantha Chester & Aaran Grimley



22/11/2018 2 pm

VR4HE – Can VR improve auditing? – Mrs Terry Filer



23/11/2018 10am

VR4HE – Virtual student exchange and the use of VR in Syrian refugee camps – Mr Henry Dawson



23/11/2018 2 pm

VR4HE – Teaching VR Pedagogical Approaches and Best Practices – James Michael Maltby



26/11/2018 10 am

VR4HE – Step away from the CAD station – by Dr Will Harrison and Peter Dorrington



26/11/2018 2pm

HE4VR – Overcoming the barriers to VR in higher education – Dr Leighton Evans



27/11/2018 10 am

VR4HE – Professor Astid Ensslin



28/11/2018 3pm Sansar Round Table. Link to follow.

Using VRTK 3.3 with SteamVR

VRTK with Unity 2017.4

This guide describes the process of setting up VRTK to work with Unity using Steam VR.

Compatible headsets for this guide-

  • HTC Vive, Vive Pro
  • Oculus Rift
  • Windows Mixed Reality Headsets

This guide is also available as a YouTube video:

VRTK is a VR Toolkit for rapidly building VR solutions in Unity. As of November 2018, the most recent of VRTK found on the Unity Asset Store is no longer compatible with the latest versions Unity, Steam VR for Unity (Steam VR 2.0) or Windows Mixed Reality headsets.

To get around these limitations we will be using the latest version of VRTK, and older versions of Steam VR and Unity.

Step 1– Install Unity

VRTK works most reliably with the Unity 2017.4 LTS releases. The easiest way to install Unity is by downloading the Unity Hub, available here https://store.unity.com/download?ref=personal

From within the Install section of Unity Hub, download the most recent version of 2017.4 LTS, which at time of writing is 2017.4.14. If there is no 2017.4 version available, download directly from the Unity website here: https://unity3d.com/unity/qa/lts-releases After Unity has installed, create a new project.

Step 2 – Install VRTK

Download VRTK as a zip file by using the green download button on the VRTK GitHub page, https://github.com/thestonefox/VRTK . From within Unity, right click the ‘Assets’ folder and select, ‘Show in explorer’. Replace the ‘Assets’ and ‘Project Settings’ folders with the versions from the VRTK zip folder. Clicking back on Unity will now import VRTK into your project.

Step 3 – Install Steam VR

Download the Steam VR 1.2.3 Unity package by visiting this link https://github.com/ValveSoftware/steamvr_unity_plugin/releases/download/1.2.3/SteamVR.Plugin.unitypackage In Unity, import this package by clicking on the Assets menu > Import Package > Custom package and selecting the Steam VR Unity package.

Step 4 – Configure VR SDKs

Configure the necessary VR SDKs within Unity by clicking on the Edit Menu > Project Settings > Player. From here click on XR Settings and make sure ‘Virtual Reality Supported’ is ticked. Now add Open VR to the list of VR SDKs if it is not already there. If you are going to be using an Oculus headset, add the Oculus SDK here too.

Step 5 – Testing

Unity should now be setup correctly for use with VRTK. To test, make sure your VR headset is connected and open one of the example scenes found in the VRTK/Examples folder. Click the Unity play button and you should be able to interact with the scene.