First look at Google Blocks

The recently released Google Blocks is a simple modelling tool designed around Virtual Reality. The modelling is based around placing simple shapes into the 3d environment, these can then be intersected and modified to create fairly complex low poly models.

This snowman took just over a minute to build and shows how you use simple shapes to create the models.
the entire modelling interface uses only six tools, making it very easy to get started.

The advantage of Google Blocks is its simplicity, the interface uses only six modelling tools which are intuitive to use making it very easy to start playing around with. The models you create can be saved as .obj models to your documents folder, making Blocks a valid modelling tool. You can also publish your models to Googles site where they can be viewed and downloaded. A reference Image can be added into the environment which is a valuable tool if wanting to create more detailed models.

Unfortunately the lack of tools the makes google blocks simple is also one of its drawbacks, creating more complex models requires a creative mind to combine and modify the given shapes into what you want, Google Blocks definitely fits Bushnell’s law: Easy to learn, difficult to master.

I could not find a way to remove material and so had to settle for protruding pips on this model. these where created by embedding a cone into the cube.

Overall Google Blocks is a great tool for anyone to get a taste of 3D modelling and can be used to create great low poly models, the limit being the creativity of the user in how they combine simple shapes to create their models.

using the modify tool to extend a cone into a carrot.
Using the stroke tool to draw out a branch arm.
The colour palette is on the reverse of the tool selection box, none of the modelling tools require going into a menu to select.